
- #FALLOUT 3 NEXUS SYDNEY FOLLOWER MOD#
- #FALLOUT 3 NEXUS SYDNEY FOLLOWER FULL#
- #FALLOUT 3 NEXUS SYDNEY FOLLOWER PLUS#
For automatic weapons (assault rifles, SMGs, miniguns, etc.) the Crit % Mult stat in the G.E.C.K. For example, if your character has a critical hit chance of 5%, and the weapon you're using has a CRIT % MULT of x2, then each shot has a 5% x 2 = 10% chance to critically hit. each 5mm bullet fired from your minigun). This modifier applies to each individual attack you make (e.g. Critical chance multiplier: The multiplier applied to your character's critical hit chance.

Anything above 0 means the shots may deviate from center by that many degrees regardless of stance, skill, or condition. 0 means the weapon can potentially fire perfectly straight, if stance, weapon skill, and weapon condition are optimal. It refers to the accuracy of a ranged weapon. Spread: This is the Min Spread stat from the G.E.C.K. L- Rate of fire: The maximum cyclic number of shots/attacks per second, without considering reloading. Weapons that require a reload every shot have damage per second shown including reload times, all others show sustained rates without reloads. Damage per second: The maximum cyclic damage dealt in one second, expressed as rate of fire times damage.
#FALLOUT 3 NEXUS SYDNEY FOLLOWER FULL#
This stat is most useful for comparing semi-automatic weapons like rifles, where you can see the full damage caused by a single shot, regardless of how long it takes to load and fire the next one. For most handguns and rifles, that's a single bullet, but for shotguns it's a single shell (containing several small pellets), and for the Gatling laser it's a single beam. and shows the damage caused by a single click of the mouse/trigger. Damage: This information comes straight from the G.E.C.K. For an overview of Fallout 3 content, please refer to " Portal:Fallout 3.".For weapons in other Fallout games, please see " Weapon".For details, please see the respective articles. The content is not described in full detail on this page.
#FALLOUT 3 NEXUS SYDNEY FOLLOWER MOD#
Mart's Mutant Mod - Natural Selection.espĮnhanced Weather - Rain and Snow in Fallout.espĮnhanced Weather - Sneak Bonus during Storms.espĮnhanced Weather - Weather Sounds in Interiors.This page lists all weapons in Fallout 3. Mart's Mutant Mod - Master Menu Module.esp Mart's Mutant Mod - DLC Point Lookout.esp Stealth Kills Enabled - Pitt Compatibility.esp Even vanilla often crashes for peopleĬanterbury Commons Interiors Embiggened.esp I still get the occasional ctd, but you will never get this game absolutely stable. Here is my current load order if it helps. Or you can play the mod and discover everything on your own.
#FALLOUT 3 NEXUS SYDNEY FOLLOWER PLUS#
Plus much more! A SPOILER Guide is available with the download that details most of what you can do with her. Plenty of configuration options, including essential status, drug usage, weapon handling, and where she considers home. Lots of little behavior tweaks to make her come alive fidgeting when she waits, sitting down when you do, switching into a nightgown for sleeping, gulping down Whiskey when you make the mistake of giving her some. The ability to give her haircuts by visiting various barbers in the game world. The ability to give her several gifts, some of which will improve her abilities, unlock new features, or reveal new dialogue options.

A radio transceiver that lets you call her to catch up, establish and travel to rendezvous points, and arrange little get-togethers when she's on vacation. Helpful out-of-combat abilities, including fixing up your weapons and cooking some wasteland delicacies. Several location and quest-specific conversations and comments. Over 420 lines of fully voiced and lip-synced dialogue, featuring the original voice cast.
